LessonHub Prototype Pack

Playable classroom ideas.

Four standalone demos showing what HTML LessonHubs can do when they act more like games than worksheets. Open them, click around, break them, and steal the mechanics for real units.

What this pack is testing

  • Game state, scoring, feedback, retries, and end screens without needing student accounts.
  • Drag and drop evidence sorting with a case strength report.
  • Branching decisions where student choices change meters and outcomes.
  • Simulation mechanics, random event cards, resources, and survival goals.
⚔️

Boss Fight Review

ReviewRoom mechanic

Students fight concept bosses by answering scenario questions. Wrong answers damage confidence. Correct answers build combo damage and expose weak spots.

health barscomboweakness report
Open demo
🗂️

Evidence Locker

CaseFile mechanic

Students drag evidence into competing claims, check source reliability, and build a scored case from primary source style evidence.

drag/dropsource notescase score
Open demo
📡

Situation Room

Decision sim

A crisis simulator where each choice changes risk, support, credibility, and trust. Students see why decisions are hard before the answer key exists.

branchingmetersfinal debrief
Open demo
📈

Market Shock Arena

Econ game

A resource survival game with random shocks, pricing choices, inventory pressure, and a simple profit score.

random eventsresourcessurvival loop
Open demo